

When my girlfriend found out she asked why they would purposefully make it look worse "see the 3d looks so much better I'd prefer it looking like that" while personally lots of 3D games/models look like shit.most 3d games that try to look realistic age terribly once better advances in technology come out while alot of 2d/pixilated games still look nice years later. Probably gonna take a good 6ish months again, if at all.In dead cells (a game I think is gorgeously put together) a 3D pipeline is used to generate pixelated 2d sprites.

Truth be told, I won't be able to post more updates often, as there are things in my life preventing me to work on it. (?) Bosses //- I don't know what it is about the bosses but for some reason I suck at drawing them, though I've only tried to draw 1 of the 3 potential bosses, so maybe I'll have better luck with the other 2 Other characters either cannot pick up, or only negative effects when used by them. Te leportation Tombstone - One-way teleport directly to merchants and health fountainįrantic Sword - If your health is lower than 50% it does more damage One use - will replenish over some amount of days This will be a structure used to refill the health flask (character exclusive item). He will provide mutations (semi permanent augments/perks) in exchange for Cells (resource) you can only have 3 mutations at onceĭead inside: Increase health by (?)%, however, food cannot heal youĮfficient! : Reduce durability used on weapons Note: I will be redoing the art for torso/pelvis, also arms are placeholder I would like to do some adjustments so that the body parts are proportional to the other characters of DST. This is unfinished, but pretty close to being done. Upon death, all cells will despawn from inventory your skeleton will turn to ash can revive from skeletons Cells can only be stored in player's inventory, or special container
#Dead cells art mod#
With that said, if there are any programmers that are interested in helping sometime in the future, I would be absolutely grateful! This is a mod I would love to see in DST.Įnemies killed around you have a chance of dropping a Cell bosses guaranteed drop of (?)x cells.
#Dead cells art how to#
Note: I am not a modder by any means, so I have no idea how to program, and I have no idea what ideas I have WILL work, and what WON'T work. I apologize if this is in the wrong sub-forum I'd just like to know if the art style matches the game and/or receive any constructive criticism for the art I have thus far. So i'm in the process of making a character mod based on the game Dead Cells, by Motion Twin (Great game, check it out if you haven't already) and I'd like some input from the community.
